Godot MCP is an open-source Model Context Protocol (MCP) server and Godot plugin that connects the Godot game engine directly to AI assistants like Claude, Cursor, and other compatible MCP clients. It allows AI to read, write, and manipulate a Godot project in real time, including editing scripts, handling scenes and nodes, generating assets, and visualizing project structure via an interactive browser-based tool. Game developers can automate file, scene, and script operations, quickly prototype game ideas, and leverage AI for debugging, refactoring, and more without context switching or manual copy-paste.
Visit Godot Mcp's official website for product details and getting started.