Doom Mcp is an MCP (Model Context Protocol) server that exposes the classic DOOM game as an interactive, step-driven environment for AI assistants. MPC-compatible clients such as Claude Code, Cursor, and Windsurf can use structured tool calls to start, control, and monitor DOOM gameplay, either as autonomous agents or via user-directed commands. Each server call gives a detailed game state (health, weapons, enemies, items, positional info) and a visual (PNG screenshot), making it possible for AIs to 'see' and 'play' DOOM, react to real-time events, and provide status updates or commentary during gameplay. Ideal for demonstrating multi-modal AI reasoning, agent environment interaction, and toolchain orchestration in coding AI contexts.
Visit Doom Mcp's official website for product details and getting started.